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Art Tools Programmer Spark is looking for veteran art tools programmer to create cutting edge tools for a 3rd Person Action/Adventure title in a high-profile science fiction franchise currently in development for Xbox 360, PS3 and PC markets. The Art Tools Programmer will play a key role in establishing and maintaining the production pipelines. The ideal candidate must collaborate with content development teams to bridge technical and artistic challenges throughout production. They should have excellent knowledge of extending Maya as a foundation, and strong foundations in MEL and preferably Python. Responsibilities
Requirements
Preferred Skills
*principle applications only. no recruitment firms please. Please note, all submitted materials will not be returned.
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